#//
#//-----------------------------------------------------------------------------
#// Copyright 2007-2011 Mentor Graphics Corporation
#// Copyright 2007-2010 Cadence Design Systems, Inc.
#// Copyright 2010 Synopsys, Inc.
#// Copyright 2019 Tuomas Poikela
#// All Rights Reserved Worldwide
#//
#// Licensed under the Apache License, Version 2.0 (the
#// "License"); you may not use this file except in
#// compliance with the License. You may obtain a copy of
#// the License at
#//
#// http://www.apache.org/licenses/LICENSE-2.0
#//
#// Unless required by applicable law or agreed to in
#// writing, software distributed under the License is
#// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
#// CONDITIONS OF ANY KIND, either express or implied. See
#// the License for the specific language governing
#// permissions and limitations under the License.
#//-----------------------------------------------------------------------------
from ..base.uvm_component import UVMComponent
[docs]class UVMScoreboard(UVMComponent):
"""
The `UVMScoreboard` class should be used as the base class for
user-defined scoreboards.
Deriving from `UVMScoreboard` will allow you to distinguish scoreboards from
other component types inheriting directly from `UVMComponent`. Such
scoreboards will automatically inherit and benefit from features that may be
added to `UVMScoreboard` in the future.
"""
# // Function: new
# //
# // Creates and initializes an instance of this class using the normal
# // constructor arguments for `UVMComponent`: ~name~ is the name of the
# // instance, and ~parent~ is the handle to the hierarchical parent, if any.
def __init__(self, name, parent):
UVMComponent.__init__(self, name, parent)
type_name = "uvm_scoreboard"
[docs] def get_type_name(self):
return UVMScoreboard.type_name