Source code for uvm.base.uvm_topdown_phase

#----------------------------------------------------------------------
#   Copyright 2007-2011 Mentor Graphics Corporation
#   Copyright 2007-2010 Cadence Design Systems, Inc.
#   Copyright 2010 Synopsys, Inc.
#   Copyright 2019 Tuomas Poikela (tpoikela)
#   All Rights Reserved Worldwide
#
#   Licensed under the Apache License, Version 2.0 (the
#   "License"); you may not use this file except in
#   compliance with the License.  You may obtain a copy of
#   the License at
#
#       http://www.apache.org/licenses/LICENSE-2.0
#
#   Unless required by applicable law or agreed to in
#   writing, software distributed under the License is
#   distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
#   CONDITIONS OF ANY KIND, either express or implied.  See
#   the License for the specific language governing
#   permissions and limitations under the License.
#----------------------------------------------------------------------


#------------------------------------------------------------------------------
#
# Class: uvm_topdown_phase
#
#------------------------------------------------------------------------------
# Virtual base class for function phases that operate top-down.
# The pure virtual function execute() is called for each component.
#
# A top-down function phase completes when the <execute()> method
# has been called and returned on all applicable components
# in the hierarchy.

from .uvm_phase import UVMPhase
from .uvm_globals import uvm_report_fatal, uvm_report_info
from .uvm_debug import uvm_debug
from .uvm_object_globals import (UVM_DEBUG, UVM_PHASE_ENDED, UVM_PHASE_EXECUTING, UVM_PHASE_IMP,
                                 UVM_PHASE_READY_TO_END, UVM_PHASE_STARTED)


[docs]class UVMTopdownPhase(UVMPhase): def __init__(self, name): """ Function: new Create a new instance of a top-down phase Args: name: """ UVMPhase.__init__(self, name, UVM_PHASE_IMP)
[docs] def traverse(self, comp, phase, state): """ Function: traverse Traverses the component tree in top-down order, calling `execute` for each component. Args: comp: phase: state: """ uvm_debug(self, 'traverse', self.get_name() + ' traversing topdown phase now with comp' + comp.get_name()) name = "" phase_domain = phase.get_domain() comp_domain = comp.get_domain() if UVMPhase.m_phase_trace: dom_name = "NO DOMAIN" if comp_domain is not None: dom_name = comp_domain.get_name() uvm_report_info("PH_TRACE", ("topdown-phase phase={} state={} comp={}" + "comp.domain={} phase.domain={}").format( str(phase), str(state), comp.get_full_name(), dom_name, phase_domain.get_name()), UVM_DEBUG) from .uvm_domain import UVMDomain if phase_domain == UVMDomain.get_common_domain() or phase_domain == comp_domain: if state == UVM_PHASE_STARTED: comp.m_current_phase = phase comp.m_apply_verbosity_settings(phase) comp.phase_started(phase) elif state == UVM_PHASE_EXECUTING: if not(phase.get_name() == "build" and comp.m_build_done): ph = self comp.m_phasing_active += 1 if self in comp.m_phase_imps: ph = comp.m_phase_imps[self] ph.execute(comp, phase) comp.m_phasing_active -= 1 elif state == UVM_PHASE_READY_TO_END: comp.phase_ready_to_end(phase) elif state == UVM_PHASE_ENDED: comp.phase_ended(phase) comp.m_current_phase = None else: uvm_report_fatal("PH_BADEXEC","topdown phase traverse internal error") if comp.has_first_child(): child = comp.get_first_child() while child is not None: self.traverse(child, phase, state) child = comp.get_next_child()
[docs] def execute(self, comp, phase): """ Function: execute Executes the top-down phase `phase` for the component `comp`. Args: comp: phase: """ # reseed this process for random stability #process proc = process::self(); #proc.srandom(uvm_create_random_seed(phase.get_type_name(), comp.get_full_name())); comp.m_current_phase = phase self.exec_func(comp,phase)